History rears it’s head #Roleplaying

There I was, just doing my normal browsing of odd RPG sites. And found a link to one of the great obscure games in my own history:

Talislanta

During my second gaming period, in graduate school in Mississippi I was part of an eclectic group of gamers. We had the oddball artist, the jock, the former military, the redneck, and the old school geek. This group played a number of different games. And were noted more for out starting up games, that would last a couple of sessions at most, and then die out. The longest lived games were a Shadowrun campaign and a Star Wars game.

Anyway this was about the time that this game came out. And it was typical of a lot of the niche RPG’s that showed up in those days. Some fantastic art, some really interesting concepts (fantasy with no elves!) but not the most playable system. I remember reading through the one book in the group (acquired by the artist) and being really taken by it. But we could never get the game going. So it stuck in my head, kind of a Grail.

And I remember when there were rumors of a GURPS Talislanta (a project that obviously never got done if you dig into this site.) And of course being a huge GURPS fan I was excited, but it never came out. This was about the same time that my other biggest Grail was being talked about (Castle Falkenstein, another great concept, but nearly unplayable mechanics.) But the idea gradually faded from my thoughts.

It is only now, in my fourth gaming era, that games like this have begun to resurface. Some in the blogging world talk about an Old School Role Playing Game Renaissance. And it is true that a ton of these games are resurfacing, either as digital reprints, or actual new editions of the rules. It does make it a very interesting time to get back into gaming.

It is also fascinating that this hobby is now in it’s fourth decade. A hobby and industry that has never had the support of mass media. And yet it is still going strong. And, if anything, is stronger than ever, with the 5E books ending up on the New York Times Bestseller lists. And everywhere you turn you hear famous people talking about the games they played.

I am glad to have been a part of all this, at least as a consumer. And doubly glad to be passing along the torch to a new generation.

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